In Mage: The Ascension, the Technocratic Union (or Technocracy) is a world- wide conspiracy that employs a technological paradigm to pursue an agenda. Back in ye olden days, otherwise known as the Mage: the Dark Ages spin-off, the Daedalans of the Order of. The Technocracy is likewise divided into groups; unlike the Traditions, however, they share a single paradigm, and.

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They also have fought the Technocracy and won, and they make their lands acceptive of Paradox. In the revised edition, Marauders were made darker and less coherent, in keeping with the more serious treatment of madness used for Malkavians in Vampire: Think of it like gravity forcing things down, while it is possible to fly and go up, it’s much easier to simply fall.

Very, very good for shenanigans. Now what’s stopping you from Wingardiam Leviosaing some skirts and summoning succubi to worship your tiny manhood? A central theme is that of Judgement, the Tenth Sphere that many Mages have looked for so long.

Alchemists turned drug users, using all sorts of crazy shit to power up their senses and use their magic.

Like other World of Darkness games, Mage uses a continuing storyline across all of its books. I thought it was about mostly American people accepting, even embracing on some level, the authoritarianism and government overreach we’ve experienced over the last 13 years. The Masquerade immigrants, but there were always some good bits thrown in too.

Kindred of the East. This also cut the Technocracy off from their leadership. The AscensionMarauders were much more cogent and likely to operate in groups, with the Umbral Underground using the Umbra to infiltrate any location and wreak havoc with the aid of bygones. Individuals who violate the rules laid down by their scientists are labeled Reality Deviantsbecause they are both exceptions of the rules and defy consensual reality.

For example, an alchemical paradigm might describe the act of wood burning as the wood “releasing its essence of elemental Fire,” while modern science would describe fire as “combustion resulting from a complex chemical reaction.

Arrogant Chinese mystics, they got blinded by their hubris and had their asses kicked during the War For Drugs the Opium Wars and the Cultural Revolution pretty much broke them. You can also use telekinesis with this sphere, which means all kinds of lulz when someone has a gun and it is inappropriately pointed and you pull the trigger with Matter.


Normally only accept Orthodox Jewish men of age 40 or older. Different Mages will have differing aptitudes for spheres, and player-characters’ magical expertise is described by allocation of points in the spheres. The new game features some of the same game mechanics but uses a substantially different premise and setting. On a good day.

Mage: The Ascension – 1d4chan

The innate problems of being a White Wolf game aside namely, the design team’s obvious sympathy with the 90’s-counterculture vs. When it is performed ineptly, or is vulgar, and especially if it is vulgar and witnessed by sleepers, magic can cause Paradox, a phenomenon in which reality tries to resolve contradictions between the consensus and the Mage’s efforts.

The Traditions’ power bases were crippled, their believers technocrqcy converted, their beliefs ridiculed all around the world. They specialize in Techmocracy since they’re basically Jedi anyway and need to do the mind-trick to make it complete. The Ascension List of books Wraith: At high levels, Mages can create new complete minds or completely rework existing ones. Their sphere, Entropy is all about influencing luck, fate, and decay, which is good because “luck” doesn’t necessarily ding the oppressive system of Consensus quite as overtly as some of the others.

Mage: The Ascension

At the very least, though they’re still aligned against Pentex and its Captain Planet -villain shtick. The joke is that it disproved the Luminiferous Ether. Insane mages that can somehow avoid Paradox by passing it off to other people. Correspondence magic allows powers such as teleportation, techjocracy into distant areas, and at higher levels the Mage may also co-locate herself or even stack different spaces within each other.

Ever since a reorganization performed under Queen Victoria in the tecjnocracy s, they call themselves the Technocracy.

Whether they were legitimate Sufi mystics or Arabian Nights parodies depended on the supplement’s author. To make a long story very short, Mage is extremely complex and difficult to understand. And, after all, with Traditions like the Verbena wanting to knock us back to the Stone Ages or the Order of Hermes trying to take over the world and rule over the muggles with an iron fist, they clearly weren’t the worst game in town. Time magic offers one means to speed up a character to get multiple actions in a combat round, a much coveted power in turn-based role-playing.


The Solificati were almost immediately purged for their over-reliance on alchemywhile the religious beliefs of the Gabrielites and Craftmasons led to their eventual elimination from the Order. In the meantime, a shadow faction called the Ksirafai developed, and worked behind the scenes to aid in these eliminations while shaping the Order of Reason into what would eventually become the Technocratic Union.

When a mage performs an act of magic that does not seriously violate this commonsense version of reality, in game terms this is called coincidental magic. The possibilities are endless However, the Order of Reason became less and less focused on improving the daily lives of sleepers and more concerned with eliminating any resistance to their choke-hold on the minds of humanity.

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Is the Technocracy more popular than the Council of Nine in the fandom? – Onyx Path Forums

Or it could just be that the more active users on techoncracy forum randomly happen to be skewed heavily towards one faction. Most of these fucks are just a bunch of sociopathic children until they grow up and become sociopathic assholes unless they Awaken, and when they do, the “fun” begins.

Advanced mages can craft self-propagating memes or curse entire family lines with blights. Maybe they’re a Wiccan who believes they’re chosen by the Goddess, or a devout nun who practices humble miracles on behalf of the Lord, or a strung-out hippie who believes they can see beyond reality and time tfchnocracy they listen to the Grateful Dead; it’s a fair bit deeper than just picking a nature and a demeanor.

Better, it manages to make the PCs important to the action all the way through. The Reckoning series Mage: